cotton_double/opencv410-vs22/include/opencv2/cudev/block/vec_distance.hpp

190 lines
5.4 KiB
C++

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#pragma once
#ifndef OPENCV_CUDEV_BLOCK_VEC_DISTANCE_HPP
#define OPENCV_CUDEV_BLOCK_VEC_DISTANCE_HPP
#include "../common.hpp"
#include "../functional/functional.hpp"
#include "../warp/reduce.hpp"
#include "reduce.hpp"
namespace cv { namespace cudev {
//! @addtogroup cudev
//! @{
// NormL1
template <typename T> struct NormL1
{
typedef int value_type;
typedef uint result_type;
result_type mySum;
__device__ __forceinline__ NormL1() : mySum(0) {}
__device__ __forceinline__ void reduceThread(value_type val1, value_type val2)
{
mySum = __sad(val1, val2, mySum);
}
__device__ __forceinline__ void reduceWarp(result_type* smem, uint tid)
{
warpReduce(smem, mySum, tid, plus<result_type>());
}
template <int THREAD_DIM> __device__ __forceinline__ void reduceBlock(result_type* smem, uint tid)
{
blockReduce<THREAD_DIM>(smem, mySum, tid, plus<result_type>());
}
__device__ __forceinline__ operator result_type() const
{
return mySum;
}
};
template <> struct NormL1<float>
{
typedef float value_type;
typedef float result_type;
result_type mySum;
__device__ __forceinline__ NormL1() : mySum(0.0f) {}
__device__ __forceinline__ void reduceThread(value_type val1, value_type val2)
{
mySum += ::fabsf(val1 - val2);
}
__device__ __forceinline__ void reduceWarp(result_type* smem, uint tid)
{
warpReduce(smem, mySum, tid, plus<result_type>());
}
template <int THREAD_DIM> __device__ __forceinline__ void reduceBlock(result_type* smem, uint tid)
{
blockReduce<THREAD_DIM>(smem, mySum, tid, plus<result_type>());
}
__device__ __forceinline__ operator result_type() const
{
return mySum;
}
};
// NormL2
struct NormL2
{
typedef float value_type;
typedef float result_type;
result_type mySum;
__device__ __forceinline__ NormL2() : mySum(0.0f) {}
__device__ __forceinline__ void reduceThread(value_type val1, value_type val2)
{
const float diff = val1 - val2;
mySum += diff * diff;
}
__device__ __forceinline__ void reduceWarp(result_type* smem, uint tid)
{
warpReduce(smem, mySum, tid, plus<result_type>());
}
template <int THREAD_DIM> __device__ __forceinline__ void reduceBlock(result_type* smem, uint tid)
{
blockReduce<THREAD_DIM>(smem, mySum, tid, plus<result_type>());
}
__device__ __forceinline__ operator result_type() const
{
return ::sqrtf(mySum);
}
};
// NormHamming
struct NormHamming
{
typedef int value_type;
typedef int result_type;
result_type mySum;
__device__ __forceinline__ NormHamming() : mySum(0) {}
__device__ __forceinline__ void reduceThread(value_type val1, value_type val2)
{
mySum += __popc(val1 ^ val2);
}
__device__ __forceinline__ void reduceWarp(result_type* smem, uint tid)
{
warpReduce(smem, mySum, tid, plus<result_type>());
}
template <int THREAD_DIM> __device__ __forceinline__ void reduceBlock(result_type* smem, uint tid)
{
blockReduce<THREAD_DIM>(smem, mySum, tid, plus<result_type>());
}
__device__ __forceinline__ operator result_type() const
{
return mySum;
}
};
//! @}
}}
#endif